
| Using M3. The majority of the textures (including M3's skin) are from photos I took. I plan to make some available on my site soon. I exported M3 in DFX format instead of .obj. This way the photo texture was evenly applied over the entire figure, instead of individual body parts. With .dfx you can choose to have the figure as a solid mesh. I used 2 renders with the skin tex. rotated and moved slightly on each one. In post work, Layered them and just erased areas from each that I didn't like to achieve a cool full body cover. The roots are Bryce trees, the cool mech cable (under the base) is from Stefan Morrell's page. A poser freebie. The rest contructed in Bryce and Rhino (chains). This image comes out of recent life trials. |